Age of Empires: Mythologies for the Nintendo DS
A handful of the in-game units I created (displayed at 2x here). Low-ish poly models that were rendered into sprites. I worked on 20 of these before I was moved over to help out on combat backgrounds.
The bright colors on the models were palettized into 3 color values: light, medium and dark. In the game those colors were replaced with the team color.
These models were used for the map, combat and information screens. They were also going to be used for the dialog portraits until I requested to polish them.