Samurai Shodown: NEO GEO Collection
An early concept for the Character Select menu. Based on fighting game character selections this menu allows you to choose a character to show his/her info or gallery.
Also displayed is the animating idle character sprite. All idle animations were painstakingly ripped one at a time by hand (not me) and had their timing figured out (by me). They were then assembled into a vertical strip with all of their hold animations put onto that strip (me again).